Data Breach Compromising 500 Thousands Call of Duty Accounts

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Data Breach Compromising 500 Thousands Call of Duty Accounts
Short Title Activision Data Breach Compromised Hundred of Thousands of Call of Duty User Accounts
Location Global
Date September 2020

Solove Harm Insecurity, Interrogation, Appropriation
Information Authenticating, Account, Behavioral
Threat Actors Activision, Unidentified hackers

Affected Activision Call of Duty players
High Risk Groups
Tangible Harms

A major Activision hack in Septmeber 2020 has left hundreds of thousands of accounts in limbo.


Activision accounts are primarily used to log into numerous titles in the online game Call of Duty, including Warzone, Modern Warfare, and Mobile. They can also be attached to other titles a player may own.

In September 2020 over 500,000 Activision accounts have reportedly been hacked, with log-ins being leaked publicly. Unfortunately, Activision accounts do not have two-factor authentication on them. While Activisions inability to protect user information is an example of Insecurity, hackers actions can be seen as an example of Interrogation.

The only way to secure the account was by changing the password associated with the account. If one also used the same password across numerous services, they would need to be sure to change those ones, as data breaches like this are often used to hack into other sites. If one have saved payment details on hand too, the’d want to try and remove those too.

Hackers were then changing the account details, making it so the original owners can’t recover them. Appropriation


Threat:Activision not protecting user data from hackers access
At-Risk group: Activision users
Harm: Insecurity
Secondary Consequences: not known

Threat: Hackers probing users Activision accounts for personal informaiton
At-Risk group: Activision users
Harm: Interrogation
Secondary Consequences: not known

Threat: Hackers changing users accounts details so that they cannot claim the account back and hackers can continue using them
At-Risk group:Activision users
Harm: appropriation
Secondary Consequences: not known

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